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SAP 3D Visual Enterprise applications SDK
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This is the complete list of members for IDVLScene, including all inherited members.
| ActivateStep(DVLID id, bool bFromTheBeginning, bool bContinueToTheNext, float stepTime=-1.f)=0 | IDVLScene | pure virtual |
| ApplyLayerVisibility(DVLID id, DVLLAYERVISIBILITYACTION action=DVLLAYERVISIBILITYACTION_HIDEALL_SHOWLAYER)=0 | IDVLScene | pure virtual |
| BuildPartsList(uint32_t uMaxParts, uint32_t uMaxNodesInSinglePart, uint32_t uMaxPartNameLength, eDVLPartsListType eType, eDVLPartsListSort eSort, DVLID idConsumedStep, const char *szSubstring, sDVLPartsListInfo *pInfo)=0 | IDVLScene | pure virtual |
| ChangeNodeFlags(DVLID id, uint32_t flags, DVLFLAGOPERATION flagop)=0 | IDVLScene | pure virtual |
| COPY_ANIMATION enum value (defined in IDVLScene) | IDVLScene | |
| COPY_CHILDREN enum value (defined in IDVLScene) | IDVLScene | |
| CreateNode(DVLID idParent, const char *szNodeName=NULL, DVLID idInsertBefore=DVLID_INVALID)=0 | IDVLScene | pure virtual |
| CreateNodeCopy(DVLID idNode, DVLID idParent, eCreateNodeCopyFlags flags)=0 | IDVLScene | pure virtual |
| DeleteNode(DVLID id)=0 | IDVLScene | pure virtual |
| eCreateNodeCopyFlags enum name (defined in IDVLScene) | IDVLScene | |
| Execute(DVLEXECUTE type, const char *str)=0 | IDVLScene | pure virtual |
| FindNodes(eDVLFindNodeType type, eDVLFindNodeMode mode, const char *str, sDVLNodeIDsArrayInfo *pInfo)=0 | IDVLScene | pure virtual |
| FULL_COPY enum value (defined in IDVLScene) | IDVLScene | |
| GetMaterialByName(const char *name) const =0 (defined in IDVLScene) | IDVLScene | pure virtual |
| GetNodeLocalMatrix(DVLID id, sDVLMatrix &tm) const =0 | IDVLScene | pure virtual |
| GetNodeSelectionInfo(uint32_t *pTotalSelectedNodesCount, uint32_t *pVisibleSelectedNodesCount, uint32_t *pHiddenSelectedNodesCount)=0 | IDVLScene | pure virtual |
| GetNodeSubmeshesCount(DVLID nodeId) const =0 (defined in IDVLScene) | IDVLScene | pure virtual |
| GetNodeSubmeshMaterial(DVLID nodeId, size_t index) const =0 (defined in IDVLScene) | IDVLScene | pure virtual |
| GetNodeWorldMatrix(DVLID id, sDVLMatrix &wtm) const =0 | IDVLScene | pure virtual |
| PauseCurrentStep()=0 | IDVLScene | pure virtual |
| PerformAction(DVLSCENEACTION action)=0 | IDVLScene | pure virtual |
| Release()=0 | IDVLScene | pure virtual |
| ReleaseLayerInfo(sDVLLayerInfo *pInfo)=0 | IDVLScene | pure virtual |
| ReleaseMetadata(sDVLMetadataInfo *pInfo)=0 | IDVLScene | pure virtual |
| ReleaseNodeIDsArrayInfo(sDVLNodeIDsArrayInfo *pInfo)=0 | IDVLScene | pure virtual |
| ReleaseNodeInfo(sDVLNodeInfo *pInfo)=0 | IDVLScene | pure virtual |
| ReleasePartsList(sDVLPartsListInfo *pInfo)=0 | IDVLScene | pure virtual |
| ReleaseProcedures(sDVLProceduresInfo *pInfo)=0 | IDVLScene | pure virtual |
| ReleaseSceneInfo(sDVLSceneInfo *pInfo)=0 | IDVLScene | pure virtual |
| ReleaseThumbnail(sDVLImage *pThumbnail)=0 | IDVLScene | pure virtual |
| ReleaseVEIDs(sDVLVEIDInfo *pInfo)=0 | IDVLScene | pure virtual |
| Retain()=0 | IDVLScene | pure virtual |
| RetrieveLayerInfo(DVLID id, sDVLLayerInfo *pInfo)=0 | IDVLScene | pure virtual |
| RetrieveMetadata(DVLID id, sDVLMetadataInfo *pInfo)=0 | IDVLScene | pure virtual |
| RetrieveNodeInfo(DVLID id, uint32_t flags, sDVLNodeInfo *pInfo)=0 | IDVLScene | pure virtual |
| RetrieveProcedures(sDVLProceduresInfo *pInfo)=0 | IDVLScene | pure virtual |
| RetrieveSceneInfo(uint32_t flags, sDVLSceneInfo *pInfo)=0 | IDVLScene | pure virtual |
| RetrieveThumbnail(DVLID id, sDVLImage *pThumbnail)=0 | IDVLScene | pure virtual |
| RetrieveVEIDs(DVLID id, sDVLVEIDInfo *pInfo)=0 | IDVLScene | pure virtual |
| SetNodeHighlightColor(DVLID id, uint32_t color)=0 | IDVLScene | pure virtual |
| SetNodeLocalMatrix(DVLID id, const sDVLMatrix *ptm)=0 | IDVLScene | pure virtual |
| SetNodeOpacity(DVLID id, float opacity)=0 | IDVLScene | pure virtual |
| SetNodeSubmeshMaterial(DVLID nodeId, size_t index, IDVLMaterial *material)=0 (defined in IDVLScene) | IDVLScene | pure virtual |
| SetNodeWorldMatrix(DVLID id, const sDVLMatrix *pwtm)=0 | IDVLScene | pure virtual |
| ~IDVLScene() (defined in IDVLScene) | IDVLScene | inlineprotectedvirtual |